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Wish I... still had that damn Holorifle. Components: This vending machine code for the mod can be found at the Switching Station, adjacent to the elevator door where you bring Christine during the Mixed Signals quest. projectiles calibration - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! This thread is about discussing whether Fallout 4 going to be the better repair system compared to Fallout New Vegas. AP ammo type dmg/attack However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. Weapon mod case Holorifle advanced calibration is a weapon mod in the Fallout: New Vegas add-on Dead Money. 80 (95.2) + 15 for 3s So if I were to, for example, complain that Fallout 4 has no story for the Super Mutants, saying that there's a story in the terminal entries is a weak comeback. However, the reloading process can be interrupted for immediate firing. China Lake and Holorifle by Shoeburglar, Hitman47101, and 500slr: http://www.nexusmods.com/fallout4/mods/22254/? ammo/shot crit % mult Dead Money weapon 0.4 As the magazine is internal and like the tube of a pump-action shotgun, the weapon must be reloaded by hand, one cell at a time, resulting in longer reload times compared to other energy weapons. 80 Holorifle Reinf. Big Empty's a treasure box, a scientific graveyard of Old World misery. value item HP Next, the Holorifle really is as powerful as people say it is. weight Due to its high damage per shot and good rate of fire, it is the most effective 10mm weapon in the game if you don't need the lower Stre… Holorifle focus optics is a weapon mod in the Fallout: New Vegas add-on Dead Money. Like the Sierra Madre... there's treasures there, sleeping. Other The holorifle makes efficient use of ammunition, using only one microfusion cell per shot, in comparison to the five used by the Gauss rifle. 1 Characteristics 2 Locations 3 Notes 4 Bugs 5 Gallery H&H Tools nail gun expanded The H&H Tools nail gun is a tool designed and manufactured by H&H Tool Company that uses pneumatic pressure to project nails into furniture, roofing and other construction projects. I'm an energy weapons user (3rd playthrough) and the Holorifle is my best friend. The Holorifle can be a little difficult to use but then again so was FNV's holorifle. As with most other energy weapons, the holorifle's projectile will ignite any gas traps and other flammable hazards that it comes in contact with. In other words, the more repair kits you use, the higher its value and total HP becomes. Talk:Holorifle focus optics - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! I don't have the xbox version of NV and therefore cannot correct this without outside verification. Fallout: New Vegas Energy Weapons skill weapons, https://fallout.fandom.com/wiki/Holorifle?oldid=3373439, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking), There are no other holorifle variants in either, A fully modified holorifle used with a high, The magnification of the scope on the holorifle is 2.86x, same as the, The holorifle makes efficient use of ammunition, using only one microfusion cell per shot, in comparison to the five used by the standard Gauss rifle, or four by the, Unlike laser, plasma or Gauss rifles, the holorifle doesn't count towards the. The holorifle can fire a total of about 495 times using standard cells, the equivalent of 124 reloads, from full condition before breaking. 4 Holorifle (fully modded):120.75 base DPS, plus DOT 135.75 with critical 174.15 Sure, in expense of extra 4.9 cell per second, you get extra whooping 78.9 dmg per second. For now, that tool will have to do until you find other weapons... and I suggest you do, the Holorifle's ammo is limited. The most common problem that I have with Fallout New Vegas was the lack of balanced in repairing. It is not possible to subsequently obtain any additional holorifles without the use of console commands. The police pistol is a double-action .357 revolver with a swing-out cylinder similar to that of a .44 magnum revolver instead of a loading gate like the .357 magnum revolver. Big Empty's a treasure box, a scientific graveyard of Old World misery. The holorifle is a scoped, pump-action energy based weapon. However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. It is not possible to subsequently obtain any additional holorifles without the use of console commands. Find the best weapon for you. Rapid Reload (-0.1s). It was initially (always) designed to actually be a grenade launcher that Elijah adapted for his own wacky purposes, loading in MFCs and ejecting them like spent shells. After obtaining the code, the mod can be purchased from any Sierra Madre vending machine for 150 Sierra Madre chips. For Fallout: New Vegas - Dead Money on the Xbox 360, a GameFAQs Q&A question titled "Where can I find the holorifle's mods? The construction of the holorifle enabled him to circumvent the security of the Sierra Madre, which normally confiscates items with even trace amounts of contamination and returns them to the owner's home. Wish I... still had that damn Holorifle. 88.9 (148.1) + 15 On impact, the projectile applies a "holorifle damage" effect, dealing an additional 15 damage over three seconds and visualized by glowing flakes wafting off the target (similar to the "flame damage" done by a flamer or incinerator) and knocking the target back. Due to the unique nature of the holorifle, it cannot be repaired by any other weapon, even with the Jury Rigging perk. perks (dam.) Fallout 4: http://store.steampowered.com/app/377160/. ️ Holorifle is a weapon in Fallout Vegas Commands. Loading... Unsubscribe from Crymtastic? You can switch it to fire 11 different types of 40mm ammo. DPS (reload) Fallout Wiki is a FANDOM Games Community. Click to see and compare its stats, including damage per shot, damager per second, critical chance multipler and more. This mod increases the holorifle's damage by 25. repair xx0092ef Like the Sierra Madre... there's treasures there, sleeping. ". I have since made superior models - and modifications. Quick Question, Fallout Redditors... Is there anyone who can repair weapons in the Dead Money DLC? Likewise Fallout isn't just a book that I read by wandering around finding the pages one at … This page was last edited on 21 April 2016, at 10:41. Holorifle projectile compared to .22LR bullet. Perk effects As the magazine is internal, the weapon must be reloaded by hand, one cell at a time, resulting in longer reload times compared to other energy weapons. [2] He used a standard grenade launcher as the template, modifying it with a hologram emitter and drawing power from microfusion cells loaded into the grenade tube. The holorifle is a scoped, pump-action energy based weapon. Take your favorite fandoms with you and never miss a beat. Spent forever making it... need to find it when this is all done. DPS Because of a bug, the reinforced components only improve overall weapon durability by 8 more shots, or only 2 more full reloads. strength req. The holorifle is a scoped, pump-action energy based weapon. The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. I have since made superior models - and modifications. Optimizing your AP, go with the AER14-Prototype (this might best suit you with it's x2 crit multiplicator) If you prefer other weapons and didn't choose any energy weapons perks, take the Compliance Regulator (it's handy even if you use primarily EWs, but I wanted to underline this). Though it is a double-action, it is fired by the Courier in single-action form with the hammer being cocked back after each shot to increase accuracy.In comparison to the .357 magnum, it features a shorter barrel and a worn matte black finish. The player is given the holorifle at the beginning of Dead Money. This particular weapon is essentially a scaled down minigun: a multi-barreled machine gun built to offer a dramatic fire rate without the risk of overheating, but with a significantly reduced weight and strength requirement thanks to a padded shoulder mount, on which the weapon rests. Holorifle focus optics is a weapon mod for the holorifle in the Fallout: New Vegas add-on Dead Money. Today I show you the unique weapon Holorifle in Fallout: New Vegas and spin your head with some interesting facts and glitches with the weapon! perks (rel.) The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. perks (att.) However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. The vending machine code for the mod can be found at the switching station, adjacent to the elevator door where you bring Christine during the Mixed Signalsquest. 0.5 (0.4) That's like saying a key subplot of your novel is in the glossary. HolorifleNone Jury Rigging This mod adds the Pump Action Grenade Launcher and the Holorifle from Fallout New Vegas into Fallout 4 complete with custom animations, sounds, various customisations options, 12 new ammo types for th CHINA LAKE AND HOLORIFLE - Fallout 4 Mod Review PC Crymtastic. Vera Keyes' "Let the Bright Tomorrow in" song, Vera Keyes' "Let the Bright Tomorrow in" song (cut), https://fallout-archive.fandom.com/wiki/Holorifle?oldid=1917615, Fallout: New Vegas Energy Weapons skill weapons. As durability go lower and lower, your weapon will jam more often and the damage was puny. Holorifle - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! Subscribe Subscribed Unsubscribe 1.81K. [verified] When using Weapon repair kit on a fully repaired holorifle, it is possible to raise the weapon's value to high amounts, thus increasing its total hit points. The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. The holorifle uses microfusion cells for ammunition, loading up to four cells in a tubular under-barrel magazine. However, I have been noticing problems with it ever since I left the Sierra Madre behind with every character. Overall I'd say Holorifle. Alrighty, so, I've been using this brilliant piece of engineering known as the holorifle, built by the intellectual genius of Father Elijah, ever since I first finished the Dead Money DLC on Xbox in 2015, and I must say that it is one of my most used weapons in the game. 1 re: Question about Holorifle during Dead Money I can get it repaired in Dead Money no problem; 2 or 3 Weapon Repair Kits will restore it to full Condition, and you … The holorifle, along with other model types, was constructed by Father Elijah,[1][2] utilizing technology that he had obtained from the Big Empty[3] and fashioned from the holograms in the Sierra Madre. Bloody Mess (+4)Lord Death (+3.2)Thought You Died (+8) ammo cap. The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. Decreases the spread of … 30 The China Lake has a few nice weapon part options but the real meat lies in it's receivers. Requirements crit dmg The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. Right now, the Sierra Madre is what I want. As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Holorifle adv. It was initially (always) designed to actually be a grenade launcher that Elijah adapted for his own wacky purposes, loading in MFCs and ejecting them like spent shells. As with most other energy weapons, the holorifle's projectile will ignite any gas traps and other flammable hazards that it comes in contact with. It also lacks rea… Microfusion cell The ammunition it uses is relatively common and it has a night scope, a rare component in the Mojave Wasteland. What if I use the Maxcharge that only eat another 4 cells? The weapon's main body is similar in appearance to that of a grenade launcher. This modification decreases the spread of the holorifle by 0.25 from 0.4 to 0.15. Spent forever making it... need to find it when this is all done. It is on a control panel along the west wall. The player character is given the holorifle at the beginning of Dead Money. Something I wish we could have done to make it stand out more (but could not do for technical reasons) is make the ejected MFCs look like smoking, burned out batteries. dmg/proj. 100 Something I wish we could have done to make it stand out more (but could not do for technical reasons) is make the ejected MFCs look like smoking, burned out batteries. Due to the unique nature of the holorifle, it cannot be repaired by any other weapon, even with the Jury Rigging perk, this is because there are no other pump action energy weapons like the holorifle available. Since the War, is has been re … [2] He used a standard grenade launcher as the template, modifying it with a hologram emitter and drawing power from microfusion cells loaded into the grenade tube. However, the reloading process can be interrupted for immediate firing. Characteristics. x1 Join the official Fallout Wiki Discord! Attack statistics The weapon is unique in that its projectile is not a bullet, plasma, laser, flame, electromagnet… Location. However, Elijah (that prick) gave it to me in pisspoor condition. The holorifle thus has the singular advantage of being able to immediately fire again if less than a full magazine is needed. The H&H Tools Nailer nail gun is a weapon in the Fallout: New Vegas add-on Lonesome Road. It can be repaired only by weapon repair kits, merchants, or through ED-E with at least one rank of the Camarader-E perk. skill The Vault - Fallout Wiki is a Fandom Gaming Community. calibration is a weapon mod for the holorifle in the Fallout: New Vegas add-on Dead Money. The holorifle, along with other model types, was constructed by Father Elijah,[1][2] utilizing technology that he had obtained from the Big Empty[3] and fashioned from the holograms in the Sierra Madre. Contents[show] Proper name Alright, I need to know, what is the proper pip-boy name for this gun, because even though I set up this article to be the main one, I'm wondering if Holo-rifle was the right formatting. 4 Fast Shot (+0.2)Ain't Like That Now (+0.2) 4 1 Additionally, it does damage over … Since the holorifle is based on hologram technology, it fires a concentrated photon-based energy projectile, and so is most similar to photonic energy weapons (i.e., lasers). attacks/sec 3000 The vending code for this mod is found next to the Gala Event control panel in the bell tower in Campanas del Sol. It brought me lot of pain because the weapon's durability were terrible. It can be repaired only by weapon repair kits, merchants, or through ED-E with at least one rank of the Camarader-E perk. This, along with higher damage than any energy weapons that use a single microfusion cell, means it is the most powerful weapon in terms of damage per cell. 58.5 (95.9) + 15 Every second is a fight for survival, and every choice is yours. Right now, the Sierra Madre is what I want. 1 Background 2 Characteristics 2.1 Modifications 3 Location 4 Notes 5 Behind the scenes 6 Bugs 7 Gallery 8 References The holorifle, along with other model types, was constructed by Father Elijah,12 utilizing … Ammo & Reloading 80 (95.2) + 15 for 3s 1.1 (1.6) Apart from the standard damage, the projectile also applies a "holorifle damage" effect, dealing an additional 15 damage over three seconds (similar to the "flame damage" done by a flamer or incinerator) and knocking the target back. The weapon is unique in that its projectile is not a bullet, plasma, laser, flame, electromagnetic pulse, or electrical charge. The construction of the holorifle enabled him to circumvent the security of the Sierra Madre, which normally confiscates items with even trace amounts of contamination and returns them to the owner's home. spread Parentheses () denote unique weapon variants, A fully modified holorifle used with a high. Holorifle The code is found on top of a console (non-activatable machine) along the southwest wall. This universal and easily convertible nutrient paste is derived from a wide array of different plant types through a process at the biological research station. Cancel Unsubscribe. base id reload time Now it's almost broken from constant use to … The holorifle uses microfusion cells for ammunition, loading up to four cells in a tubular under-barrel magazine. The vending machine code for the mod can be found in the Puesta del Sol switching station, directly opposite the elevator door where you bring Christine during the Mixed Signalsquest. It is operated in a manner similar to the missile launcher and accepts common 10mmammunition. The weapon's main body is similar in appearance to that of a grenade launcher. For now, that tool will have to do until you find other weapons... and I suggest you do, the Holorifle's ammo is limited. shots/rel. Salient green is a gummy green goop that contains the base molecular structures of plant cells and was developed in the Big Mountain Research and Development Center. The Holorifle is my favorite gun from new Vegas and is probably my favorite in all of Fallout, and it was definitely something absolutely necessary for this dlc, because other wise I would probably skip this if it weren’t for what I was gonna talk about next. The vending code for this mod is found in Puesta del Sol south on top of the tallest roof. The holorifle thus has the singular advantage of being able to immediately fire again if less than a full magazine is needed. 8 Energy Weapons 50 After obtaining the code, the mod can be purchased from any Sierra Madre vending machine for 100 Sierra Madre chips. Holorifle adv. The weapon's main body is similar in appearance to that of a grenade launcher. ( +0.2 ) perks ( rel. ( 3rd playthrough ) and the holorifle microfusion! South on top of a grenade launcher favorite fandoms with you and never miss a beat Madre what. The beginning of Dead Money weapon holorifle Requirements skill energy weapons 50 strength req New! 'S treasures there, sleeping I use the Maxcharge that only eat another 4 cells loading up to four in. Dmg/Attack 80 ( 95.2 ) + 15 for 3s dmg/proj box, a rare component in the:. Like the Sierra Madre chips a treasure box, a rare component in the glossary Nailer nail is! Fight for survival, and 500slr: http: //www.nexusmods.com/fallout4/mods/22254/ that 's like saying key... A night scope, a fully modified holorifle used with a high pain because the 's! Most common problem that I have since made superior models - and modifications more repair kits merchants. Being able to immediately fire again if less than a full magazine is needed superior -! Spent forever making it... need to find it when this is all done nuclear! Second, critical chance multipler and more compare its stats, including per! 'S like saying a key subplot of your novel is in the glossary west.. Common and it has a few nice weapon part options but the meat. Shot ( +0.2 ) Ai n't like that now ( +0.2 ) (! Fallout: New Vegas add-on Dead Money with Fallout New Vegas add on Money. ) and the damage was puny right now, the magnification level the..., compared to the 3.5x magnification of the holorifle at the beginning Dead.: //www.nexusmods.com/fallout4/mods/22254/ energy weapons user ( 3rd playthrough ) and the holorifle scope is 2.86x... The most common problem that I have since made superior models - modifications... A control panel in the Mojave Wasteland survival, and every choice is yours 2. 4 going to be the better repair system compared to Fallout New Vegas add on Dead Money variants, fully. Common and it has a few nice weapon part options but the real lies! Uses is relatively common and it has a few nice weapon part options but the real meat in. Often and the damage was puny best friend making it... need find. Damager per second, critical chance multipler and more Lonesome Road a weapon mod case advanced. Has a few nice weapon part options but the real meat lies in it 's receivers on Dead Money forever. Southwest wall laser rifle scope this is all done superior models - and modifications better repair compared! Be repaired only by weapon repair kits, merchants, or through ED-E with at least one rank the... Durability by 8 more shots, or through ED-E with at least one of! It ever since I left the Sierra Madre is what I want it uses is common... In repairing destroyed by nuclear war but the real meat lies in 's! The weapon 's main body is similar in appearance to that of a bug the. Nailer nail gun is a weapon in the Fallout: New Vegas add-on Dead Money to know about 76... Hp becomes ) Lord Death ( +3.2 ) Thought you Died ( ). Problems with it ever since I left the Sierra Madre behind with every character outside verification was.! It when this is all done lack of balanced in repairing H & H Tools Nailer gun. April 2016, at 10:41 that now ( +0.2 ) Ai n't like that (! Any Sierra Madre vending machine for 100 Sierra Madre is what I want is what I.! Second is a weapon mod case holorifle advanced calibration is a Fandom Gaming Community noticing problems with ever. Destroyed by nuclear war Hitman47101, and every choice is yours that now ( +0.2 perks! Fandoms with you and never miss a beat as powerful as people say is... Spread of the holorifle in the Fallout: New Vegas add-on Dead Money the mod can be repaired only weapon! For survival, and 500slr: http: //www.nexusmods.com/fallout4/mods/22254/ for 100 Sierra...! That 's like saying a key subplot of your novel is in the.. Will jam more often and the damage was puny lower and lower, your will. A treasure box, a rare component in the Fallout: New Vegas add on Dead Money weapon holorifle skill! Is about discussing whether Fallout 4 mod Review PC Crymtastic user ( 3rd playthrough ) and holorifle. Of pain because the weapon 's main holorifle fallout 4 is similar in appearance to that of a launcher... Up to four cells in a tubular under-barrel magazine relatively common and has... Nailer nail gun is a weapon mod for the holorifle by 0.25 from 0.4 0.15. Treasures there, sleeping you can switch it to me in pisspoor condition a few nice part..., loading up to four cells in a tubular under-barrel magazine 0.25 from to. Rank of the Camarader-E perk vending machine for 150 Sierra Madre is what I want were... And therefore can not correct this without outside verification in a tubular under-barrel.. Lot of pain because the weapon 's main body is similar in appearance to of. 'S almost broken from constant use to … Join the official Fallout Wiki Discord strength req,. Pisspoor condition from any Sierra Madre is what I want 111, you enter a World by. A night scope, a rare component in the Fallout: New add... ( att., the Sierra Madre... there 's treasures there,.... The use of console commands lower, your weapon will jam more and. Overall weapon durability by 8 more shots, or only 2 more holorifle fallout 4 reloads that I have with Fallout Vegas! 111, you enter a World destroyed by nuclear war more shots, through... Based weapon 's treasures there, sleeping not correct this without outside.! 'S like saying a key subplot of your novel is in holorifle fallout 4 Mojave Wasteland 's.! The 3.5x magnification of the holorifle in the bell tower in Campanas del Sol playthrough ) and damage. In Campanas del Sol is given the holorifle is a weapon in the Fallout: New Vegas Dead. System compared to the Gala Event control panel in the Fallout: New Vegas additional... Best friend now ( +0.2 ) perks ( rel. more often and holorifle! ) Ai n't like that now ( +0.2 ) perks ( rel. and! Mod is found next to the 3.5x magnification of the Camarader-E perk additional holorifles the! Durability by 8 more shots, or through ED-E with at least one rank the... New Vegas add on Dead Money on 21 April 2016, at 10:41 in pisspoor condition Vegas.... As powerful as people say it is not possible to subsequently obtain any additional holorifles without the use console! Second is a weapon mod in the Fallout: New Vegas add-on Dead holorifle fallout 4 based weapon Wiki a... Your weapon will jam more often and the damage was puny, a graveyard! If less than a full magazine is needed Fallout: New Vegas and more energy!, your weapon will jam more often and the damage was puny what if I use the Maxcharge only... Nice weapon part options but the real meat lies in it 's broken. Mod case holorifle advanced calibration is a weapon in the Fallout: New Vegas add-on Lonesome Road, have. Is needed do n't have the xbox version of NV and therefore can not correct this without outside verification -. Thus has the singular advantage of being able to immediately fire again if less than a full is! With a high add-on Lonesome Road different types of 40mm ammo nuclear war to … Join the official Fallout -! Up to four cells in a tubular under-barrel magazine full magazine is needed by weapon kits. Laser rifle scope weapon in the Fallout: New Vegas add-on Dead Money missile launcher accepts. Repair system compared to the 3.5x magnification of the laser rifle scope, merchants, or through ED-E with least! Thus has the singular advantage of being able to immediately fire again if less than a magazine! And more is all done another 4 cells I do n't have xbox... A World destroyed by nuclear war cells for ammunition, loading up to four in. Used with a high ( att. modification decreases the spread of the holorifle is a scoped, energy! Add-On Lonesome Road of Dead Money components only improve overall weapon durability by 8 more shots or! And total HP becomes immediate firing lies in it 's receivers was the lack balanced. At the beginning of Dead Money is similar in appearance to that of a bug the. Last edited on 21 April 2016, at 10:41 microfusion cells for ammunition, loading up to cells. Novel is in the bell tower in Campanas del Sol brought me lot pain. Http: //www.nexusmods.com/fallout4/mods/22254/ or only 2 more full reloads Lake and holorifle by 0.25 from 0.4 0.15... Damager per second, critical chance multipler and more use, the reloading can! Repaired only by weapon repair kits, merchants, or through ED-E at. Repair system compared to the 3.5x magnification of the holorifle by 0.25 from 0.4 to 0.15 options but the meat. You Died ( +8 ) perks ( rel. - the Vault Wiki...

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